
Press the button at the end to tack on a few extra hits for good measure. Press at the end to tack on a few extra hits for good measure.Īssail enemies with a ferocious string of blows. Press the button at the right time to knock enemies into the air and then smack them back down.Īssail enemies with a ferocious string of blows. "Reflect Blitz")Ĭloak yourself in a barrier and rush the enemy.Ĭloak yourself in electricity and rush the enemy, stunning foes on contact. Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. Throw the Keyblade at the enemy, letting the wind guide it toward your target for multiple hits.

If it connects, the Keyblade will split into beams of light that fly in all directions. Stuns some foes.Ĭloak the Keyblade in ice and throw it at the enemy.
Cinderella escape 2 commands series#
Press the button at the right times to perform a series of charging attacks that blind or bind some foes.Īssail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot.

Press the at the right times to perform a series of charging attacks that will reach faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live. Punish faraway enemies with a charging attack.Ĭloak yourself in fire, then punish faraway enemies with a charging attack.Ĭloak yourself in darkness, then charge at faraway enemies.

Press the button at the right times to dive repeatedly and create columns of light that send enemies flying. Leap high into the air and bring your Keyblade down on the enemy, along with a slew of meteors. Press the button at the right time to perform a series of jumping attacks. Battle commands undergo a period of cooldown after use, which is longer for more powerful commands, with the exception of item commands, which may be used repeatedly but have a limited number of uses. Battle Commands īattle commands, which consist of Attack, Magic, Item and Friendship commands, can be used during battle to cause damage to enemies, heal damage, or otherwise affect the tide of battle.
